const SUBJECT: &str = "bet.beteran.ss.member_game_setting"; pub const SUBJECT_CREATE_MEMBER_GAME_SETTING: &str = const_format::concatcp!(SUBJECT, ".CreateMemberGameSetting"); pub const SUBJECT_LIST_MEMBER_GAME_SETTINGS: &str = const_format::concatcp!(SUBJECT, ".ListMemberGameSettings"); pub const SUBJECT_GET_MEMBER_GAME_SETTING: &str = const_format::concatcp!(SUBJECT, ".GetMemberGameSetting"); pub const SUBJECT_UPDATE_MEMBER_GAME_SETTING: &str = const_format::concatcp!(SUBJECT, ".UpdateMemberGameSetting"); pub const SUBJECT_DELETE_MEMBER_GAME_SETTING: &str = const_format::concatcp!(SUBJECT, ".DeleteMemberGameSetting"); /// subject = bet.beteran.ss.member_game_setting.CreateMemberGameSetting #[derive(Clone, PartialEq, ::prost::Message)] pub struct CreateMemberGameSettingRequest { #[prost(message, optional, tag = "1")] pub client: ::core::option::Option, #[prost(message, optional, tag = "2")] pub request: ::core::option::Option, } /// Nested message and enum types in `CreateMemberGameSettingRequest`. pub mod create_member_game_setting_request { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Request { #[prost(string, tag = "1")] pub member_id: ::prost::alloc::string::String, #[prost(bool, tag = "2")] pub can_bet_casino: bool, #[prost(bool, tag = "3")] pub can_bet_slot: bool, #[prost(bool, tag = "4")] pub can_bet_powerball: bool, #[prost(bool, tag = "5")] pub can_bet_powerladder: bool, #[prost(bool, tag = "6")] pub can_bet_eos: bool, #[prost(bool, tag = "7")] pub can_bet_bogglepowerball: bool, } } #[derive(Clone, PartialEq, ::prost::Message)] pub struct CreateMemberGameSettingResponse { #[prost(message, optional, tag = "1")] pub error: ::core::option::Option, #[prost(message, optional, tag = "2")] pub result: ::core::option::Option, } /// Nested message and enum types in `CreateMemberGameSettingResponse`. pub mod create_member_game_setting_response { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Result { #[prost(message, optional, tag = "1")] pub member_game_setting: ::core::option::Option, } } /// subject = bet.beteran.ss.member_game_setting.ListMemberGameSettings #[derive(Clone, PartialEq, ::prost::Message)] pub struct ListMemberGameSettingsRequest { #[prost(message, optional, tag = "1")] pub client: ::core::option::Option, #[prost(message, optional, tag = "2")] pub request: ::core::option::Option, } /// Nested message and enum types in `ListMemberGameSettingsRequest`. pub mod list_member_game_settings_request { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Request { #[prost(message, optional, tag = "1")] pub pagination: ::core::option::Option, #[prost(message, repeated, tag = "2")] pub sorts: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "3")] pub search: ::core::option::Option, } /// Nested message and enum types in `Request`. pub mod request { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Search { #[prost(string, optional, tag = "1")] pub member_id: ::core::option::Option<::prost::alloc::string::String>, } } } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ListMemberGameSettingsResponse { #[prost(message, optional, tag = "1")] pub error: ::core::option::Option, #[prost(message, optional, tag = "2")] pub result: ::core::option::Option, } /// Nested message and enum types in `ListMemberGameSettingsResponse`. pub mod list_member_game_settings_response { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Result { #[prost(message, repeated, tag = "1")] pub member_game_settings: ::prost::alloc::vec::Vec, } } /// subject = bet.beteran.ss.member_game_setting.GetMemberGameSetting #[derive(Clone, PartialEq, ::prost::Message)] pub struct GetMemberGameSettingRequest { #[prost(message, optional, tag = "1")] pub client: ::core::option::Option, #[prost(message, optional, tag = "2")] pub request: ::core::option::Option, } /// Nested message and enum types in `GetMemberGameSettingRequest`. pub mod get_member_game_setting_request { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Request { #[prost(string, tag = "1")] pub id: ::prost::alloc::string::String, } } #[derive(Clone, PartialEq, ::prost::Message)] pub struct GetMemberGameSettingResponse { #[prost(message, optional, tag = "1")] pub error: ::core::option::Option, #[prost(message, optional, tag = "2")] pub result: ::core::option::Option, } /// Nested message and enum types in `GetMemberGameSettingResponse`. pub mod get_member_game_setting_response { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Result { #[prost(message, optional, tag = "1")] pub member_game_setting: ::core::option::Option, } } /// subject = bet.beteran.ss.member_game_setting.UpdateMemberGameSetting #[derive(Clone, PartialEq, ::prost::Message)] pub struct UpdateMemberGameSettingRequest { #[prost(message, optional, tag = "1")] pub client: ::core::option::Option, #[prost(message, optional, tag = "2")] pub request: ::core::option::Option, } /// Nested message and enum types in `UpdateMemberGameSettingRequest`. pub mod update_member_game_setting_request { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Request { #[prost(string, tag = "1")] pub id: ::prost::alloc::string::String, #[prost(bool, tag = "2")] pub can_bet_casino: bool, #[prost(bool, tag = "3")] pub can_bet_slot: bool, #[prost(bool, tag = "4")] pub can_bet_powerball: bool, #[prost(bool, tag = "5")] pub can_bet_powerladder: bool, #[prost(bool, tag = "6")] pub can_bet_eos: bool, #[prost(bool, tag = "7")] pub can_bet_bogglepowerball: bool, } } #[derive(Clone, PartialEq, ::prost::Message)] pub struct UpdateMemberGameSettingResponse { #[prost(message, optional, tag = "1")] pub error: ::core::option::Option, #[prost(message, optional, tag = "2")] pub result: ::core::option::Option, } /// Nested message and enum types in `UpdateMemberGameSettingResponse`. pub mod update_member_game_setting_response { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Result { #[prost(message, optional, tag = "1")] pub member_game_setting: ::core::option::Option, } } /// subject = bet.beteran.ss.member_game_setting.DeleteMemberGameSetting #[derive(Clone, PartialEq, ::prost::Message)] pub struct DeleteMemberGameSettingRequest { #[prost(message, optional, tag = "1")] pub client: ::core::option::Option, #[prost(message, optional, tag = "2")] pub request: ::core::option::Option, } /// Nested message and enum types in `DeleteMemberGameSettingRequest`. pub mod delete_member_game_setting_request { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Request { #[prost(string, tag = "1")] pub id: ::prost::alloc::string::String, } } #[derive(Clone, PartialEq, ::prost::Message)] pub struct DeleteMemberGameSettingResponse { #[prost(message, optional, tag = "1")] pub error: ::core::option::Option, #[prost(message, optional, tag = "2")] pub result: ::core::option::Option, } /// Nested message and enum types in `DeleteMemberGameSettingResponse`. pub mod delete_member_game_setting_response { #[derive(Clone, PartialEq, ::prost::Message)] pub struct Result {} }