get_game_url is added

This commit is contained in:
병준 박 2022-08-29 09:38:51 +00:00
parent fbb13adaa9
commit 2066a469dc
2 changed files with 168 additions and 3 deletions

View File

@ -19,7 +19,7 @@ nats = { version = "0" }
prost = { version = "0" } prost = { version = "0" }
tokio = { version = "1", features = ["macros", "rt-multi-thread"] } tokio = { version = "1", features = ["macros", "rt-multi-thread"] }
beteran-protobuf-rust = { git = "https://gitlab.loafle.net/bet/beteran-protobuf-rust.git", tag = "v0.1.81-snapshot" } beteran-protobuf-rust = { git = "https://gitlab.loafle.net/bet/beteran-protobuf-rust.git", tag = "v0.1.83-snapshot" }
beteran-common-rust = { git = "https://gitlab.loafle.net/bet/beteran-common-rust.git", tag = "v0.1.67-snapshot" } beteran-common-rust = { git = "https://gitlab.loafle.net/bet/beteran-common-rust.git", tag = "v0.1.69-snapshot" }
[build-dependencies] [build-dependencies]

View File

@ -25,7 +25,7 @@ impl Service {
} }
pub async fn subscribe(&self) -> std::result::Result<(), std::boxed::Box<dyn std::error::Error>> { pub async fn subscribe(&self) -> std::result::Result<(), std::boxed::Box<dyn std::error::Error>> {
futures::try_join!(self.list_games(),).map(|_| ()) futures::try_join!(self.list_games(), self.get_game_url(),).map(|_| ())
} }
fn get_client_in_header( fn get_client_in_header(
@ -62,6 +62,57 @@ impl Service {
} }
} }
async fn get_member_session_with_renewal(
&self,
client: &bpr::models::core::network::Client,
) -> Result<Option<bpr::models::member_session::MemberSession>, bcr::error::rpc::Error> {
let ss_get_member_session_req = bpr::ss::member_session::GetMemberSessionWithRenewalRequest {
client: Some(client.clone()),
request: Some(bpr::ss::member_session::get_member_session_with_renewal_request::Request {}),
};
let ss_get_member_session_res_msg = self
.connection_broker
.request(
bpr::ss::member_session::SUBJECT_GET_MEMBER_SESSION_WITH_RENEWAL,
ss_get_member_session_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_get_member_session_res =
bpr::ss::member_session::GetMemberSessionWithRenewalResponse::decode(
ss_get_member_session_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_get_member_session_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_get_member_session_res.result {
return Ok(r.member_session);
}
Ok(None)
}
async fn list_games(&self) -> Result<(), Box<dyn std::error::Error>> { async fn list_games(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self let s = self
.connection_broker .connection_broker
@ -170,4 +221,118 @@ impl Service {
Ok(()) Ok(())
} }
async fn get_game_url(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::frontend::api::game::SUBJECT_GET_GAME_URL,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let member_session = match self.get_member_session_with_renewal(&client).await? {
Some(ms) => ms,
None => {
return Err(bcr::error::rpc::Error::InvalidRequest(
bcr::error::rpc::InvalidRequest {
message: "Unauthorized".to_string(),
},
));
}
};
let req = bpr::c2se::api::game::GetGameUrlRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_get_game_url_req = bpr::ss::api::game::GetGameUrlRequest {
client: Some(client),
request: Some(bpr::ss::api::game::get_game_url_request::Request {
vendor_key: req.vendor_key,
game_key: req.game_key,
member_id: member_session.member_id,
}),
};
let ss_get_game_url_res_msg = self
.connection_broker
.request(
bpr::ss::api::game::SUBJECT_GET_GAME_URL,
ss_get_game_url_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_get_game_url_res =
bpr::ss::api::game::GetGameUrlResponse::decode(ss_get_game_url_res_msg.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_get_game_url_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_get_game_url_res.result {
message
.respond(
bpr::c2se::api::game::GetGameUrlResponse {
error: None,
result: Some(bpr::c2se::api::game::get_game_url_response::Result {
user_id: r.user_id,
balance: r.balance,
url: r.url,
}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::api::game::GetGameUrlResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
} }