game api is added
This commit is contained in:
parent
e272359c8c
commit
ca232cb8cc
1
src/api/game/mod.rs
Normal file
1
src/api/game/mod.rs
Normal file
|
@ -0,0 +1 @@
|
||||||
|
pub mod service;
|
173
src/api/game/service.rs
Normal file
173
src/api/game/service.rs
Normal file
|
@ -0,0 +1,173 @@
|
||||||
|
use beteran_common_rust as bcr;
|
||||||
|
use beteran_protobuf_rust as bpr;
|
||||||
|
use prost::Message;
|
||||||
|
|
||||||
|
///
|
||||||
|
pub struct Service {
|
||||||
|
connection_broker: nats::asynk::Connection,
|
||||||
|
queue_broker: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl std::fmt::Debug for Service {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||||
|
f.debug_struct("beteran-backend-server-edge::game::service::Service")
|
||||||
|
.finish()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Service {
|
||||||
|
///
|
||||||
|
pub fn new(connection_broker: nats::asynk::Connection, queue_broker: String) -> Service {
|
||||||
|
Service {
|
||||||
|
connection_broker,
|
||||||
|
queue_broker,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn subscribe(&self) -> std::result::Result<(), std::boxed::Box<dyn std::error::Error>> {
|
||||||
|
futures::try_join!(self.list_games(),).map(|_| ())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get_client_in_header(
|
||||||
|
&self,
|
||||||
|
message: &nats::asynk::Message,
|
||||||
|
) -> Result<bpr::models::core::network::Client, bcr::error::rpc::Error> {
|
||||||
|
match &message.headers {
|
||||||
|
Some(headers) => {
|
||||||
|
let client = match headers.get(bpr::c2se::core::network::HEADER_CLIENT) {
|
||||||
|
Some(c) => {
|
||||||
|
let msg = base64::decode(c).map_err(|e| {
|
||||||
|
bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
|
||||||
|
message: format!("invalid header: {}", e),
|
||||||
|
})
|
||||||
|
})?;
|
||||||
|
bpr::models::core::network::Client::decode(msg.as_slice()).map_err(|e| {
|
||||||
|
bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
|
||||||
|
message: format!("invalid header: {}", e),
|
||||||
|
})
|
||||||
|
})?
|
||||||
|
}
|
||||||
|
None => {
|
||||||
|
return Err(bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
|
||||||
|
message: "invalid client information".to_string(),
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
Ok(client)
|
||||||
|
}
|
||||||
|
None => Err(bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
|
||||||
|
message: "invalid header".to_string(),
|
||||||
|
})),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn list_games(&self) -> Result<(), Box<dyn std::error::Error>> {
|
||||||
|
let s = self
|
||||||
|
.connection_broker
|
||||||
|
.queue_subscribe(
|
||||||
|
bpr::c2se::backend::api::game::SUBJECT_LIST_GAMES,
|
||||||
|
self.queue_broker.as_str(),
|
||||||
|
)
|
||||||
|
.await?;
|
||||||
|
|
||||||
|
while let Some(message) = s.next().await {
|
||||||
|
if let Err(e) = async {
|
||||||
|
let client = self.get_client_in_header(&message)?;
|
||||||
|
|
||||||
|
let req =
|
||||||
|
bpr::c2se::api::game::ListGamesRequest::decode(message.data.as_slice()).map_err(|e| {
|
||||||
|
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
|
||||||
|
message: format!("invalid request: {}", e),
|
||||||
|
})
|
||||||
|
})?;
|
||||||
|
|
||||||
|
let ss_list_games_req = bpr::ss::api::game::ListGamesRequest {
|
||||||
|
client: Some(client),
|
||||||
|
request: Some(bpr::ss::api::game::list_games_request::Request {
|
||||||
|
pagination: req.pagination,
|
||||||
|
sorts: req.sorts,
|
||||||
|
search: match req.search {
|
||||||
|
Some(s) => Some(bpr::ss::api::game::list_games_request::request::Search {
|
||||||
|
vendor_id: s.vendor_id,
|
||||||
|
key_like: s.key_like,
|
||||||
|
category_like: s.category_like,
|
||||||
|
platform_like: s.platform_like,
|
||||||
|
game_type_like: s.game_type_like,
|
||||||
|
}),
|
||||||
|
None => None,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
|
||||||
|
let ss_list_games_res_msg = self
|
||||||
|
.connection_broker
|
||||||
|
.request(
|
||||||
|
bpr::ss::api::game::SUBJECT_LIST_GAMES,
|
||||||
|
ss_list_games_req.encode_to_vec(),
|
||||||
|
)
|
||||||
|
.await
|
||||||
|
.map_err(|e| {
|
||||||
|
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
|
||||||
|
code: bpr::protobuf::rpc::Error::SERVER_00,
|
||||||
|
message: format!("server {}", e),
|
||||||
|
data: None,
|
||||||
|
})
|
||||||
|
})?;
|
||||||
|
|
||||||
|
let ss_list_games_res =
|
||||||
|
bpr::ss::api::game::ListGamesResponse::decode(ss_list_games_res_msg.data.as_slice())
|
||||||
|
.map_err(|e| {
|
||||||
|
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
|
||||||
|
code: bpr::protobuf::rpc::Error::SERVER_00,
|
||||||
|
message: format!("server {}", e),
|
||||||
|
data: None,
|
||||||
|
})
|
||||||
|
})?;
|
||||||
|
|
||||||
|
if let Some(e) = ss_list_games_res.error {
|
||||||
|
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
|
||||||
|
code: bpr::protobuf::rpc::Error::SERVER_00,
|
||||||
|
message: format!("server {}", e),
|
||||||
|
data: None,
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(r) = ss_list_games_res.result {
|
||||||
|
message
|
||||||
|
.respond(
|
||||||
|
bpr::c2se::api::game::ListGamesResponse {
|
||||||
|
error: None,
|
||||||
|
result: Some(bpr::c2se::api::game::list_games_response::Result { games: r.games }),
|
||||||
|
}
|
||||||
|
.encode_to_vec(),
|
||||||
|
)
|
||||||
|
.await
|
||||||
|
.map_err(|e| {
|
||||||
|
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
|
||||||
|
code: bpr::protobuf::rpc::Error::SERVER_00,
|
||||||
|
message: format!("server {}", e),
|
||||||
|
data: None,
|
||||||
|
})
|
||||||
|
})?;
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok::<(), bcr::error::rpc::Error>(())
|
||||||
|
}
|
||||||
|
.await
|
||||||
|
{
|
||||||
|
message
|
||||||
|
.respond(
|
||||||
|
bpr::c2se::api::game::ListGamesResponse {
|
||||||
|
error: Some(bpr::protobuf::rpc::Error::from(e)),
|
||||||
|
result: None,
|
||||||
|
}
|
||||||
|
.encode_to_vec(),
|
||||||
|
)
|
||||||
|
.await?;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
|
@ -1 +1,2 @@
|
||||||
pub mod service;
|
pub mod game;
|
||||||
|
pub mod vendor;
|
||||||
|
|
1
src/api/vendor/mod.rs
vendored
Normal file
1
src/api/vendor/mod.rs
vendored
Normal file
|
@ -0,0 +1 @@
|
||||||
|
pub mod service;
|
|
@ -46,7 +46,10 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||||
member_referrer::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
member_referrer::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
||||||
let site_service = site::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
let site_service = site::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
||||||
|
|
||||||
let api_service = api::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
let api_vendor_service =
|
||||||
|
api::vendor::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
||||||
|
let api_game_service =
|
||||||
|
api::game::service::Service::new(connection_broker.clone(), queue_broker.clone());
|
||||||
|
|
||||||
println!("Server edge[beteran-backend-server-edge] is started");
|
println!("Server edge[beteran-backend-server-edge] is started");
|
||||||
|
|
||||||
|
@ -61,7 +64,8 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||||
member_level_service.subscribe(),
|
member_level_service.subscribe(),
|
||||||
member_referrer_service.subscribe(),
|
member_referrer_service.subscribe(),
|
||||||
site_service.subscribe(),
|
site_service.subscribe(),
|
||||||
api_service.subscribe(),
|
api_vendor_service.subscribe(),
|
||||||
|
api_game_service.subscribe(),
|
||||||
)?;
|
)?;
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
|
|
Loading…
Reference in New Issue
Block a user