member_game_setting, member_settlement_setting are added

This commit is contained in:
병준 박 2022-08-22 07:32:24 +00:00
parent 5572d048bc
commit 66a50a1b9e
5 changed files with 1214 additions and 0 deletions

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@ -7,8 +7,10 @@ mod member_bank_account;
mod member_bank_deposit;
mod member_bank_withdraw;
mod member_class;
mod member_game_setting;
mod member_level;
mod member_referrer;
mod member_settlement_setting;
mod site;
mod api;
@ -40,10 +42,16 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
member_bank_withdraw::service::Service::new(connection_broker.clone(), queue_broker.clone());
let member_class_service =
member_class::service::Service::new(connection_broker.clone(), queue_broker.clone());
let member_game_setting_service =
member_game_setting::service::Service::new(connection_broker.clone(), queue_broker.clone());
let member_level_service =
member_level::service::Service::new(connection_broker.clone(), queue_broker.clone());
let member_referrer_service =
member_referrer::service::Service::new(connection_broker.clone(), queue_broker.clone());
let member_settlement_setting_service = member_settlement_setting::service::Service::new(
connection_broker.clone(),
queue_broker.clone(),
);
let site_service = site::service::Service::new(connection_broker.clone(), queue_broker.clone());
let api_vendor_service =
@ -61,8 +69,10 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
member_bank_deposit_service.subscribe(),
member_bank_withdraw_service.subscribe(),
member_class_service.subscribe(),
member_game_setting_service.subscribe(),
member_level_service.subscribe(),
member_referrer_service.subscribe(),
member_settlement_setting_service.subscribe(),
site_service.subscribe(),
api_vendor_service.subscribe(),
api_game_service.subscribe(),

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@ -0,0 +1 @@
pub mod service;

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@ -0,0 +1,594 @@
use beteran_common_rust as bcr;
use beteran_protobuf_rust as bpr;
use prost::Message;
///
pub struct Service {
connection_broker: nats::asynk::Connection,
queue_broker: String,
}
impl std::fmt::Debug for Service {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.debug_struct("beteran-backend-server-edge::member_game_setting::service::Service")
.finish()
}
}
impl Service {
///
pub fn new(connection_broker: nats::asynk::Connection, queue_broker: String) -> Service {
Service {
connection_broker,
queue_broker,
}
}
pub async fn subscribe(&self) -> std::result::Result<(), std::boxed::Box<dyn std::error::Error>> {
futures::try_join!(
self.create_member_game_setting(),
self.list_member_game_settings(),
self.get_member_game_setting(),
self.update_member_game_setting(),
self.delete_member_game_setting(),
)
.map(|_| ())
}
fn get_client_in_header(
&self,
message: &nats::asynk::Message,
) -> Result<bpr::models::core::network::Client, bcr::error::rpc::Error> {
match &message.headers {
Some(headers) => {
let client = match headers.get(bpr::c2se::core::network::HEADER_CLIENT) {
Some(c) => {
let msg = base64::decode(c).map_err(|e| {
bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: format!("invalid header: {}", e),
})
})?;
bpr::models::core::network::Client::decode(msg.as_slice()).map_err(|e| {
bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: format!("invalid header: {}", e),
})
})?
}
None => {
return Err(bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: "invalid client information".to_string(),
}));
}
};
Ok(client)
}
None => Err(bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: "invalid header".to_string(),
})),
}
}
async fn create_member_game_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_game_setting::SUBJECT_CREATE_MEMBER_GAME_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_game_setting::CreateMemberGameSettingRequest::decode(
message.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_create_member_game_setting_req =
bpr::ss::member_game_setting::CreateMemberGameSettingRequest {
client: Some(client),
request: Some(
bpr::ss::member_game_setting::create_member_game_setting_request::Request {
member_id: req.member_id,
},
),
};
let ss_create_member_game_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_game_setting::SUBJECT_CREATE_MEMBER_GAME_SETTING,
ss_create_member_game_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_create_member_game_setting_res =
bpr::ss::member_game_setting::CreateMemberGameSettingResponse::decode(
ss_create_member_game_setting_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_create_member_game_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_create_member_game_setting_res.result {
message
.respond(
bpr::c2se::member_game_setting::CreateMemberGameSettingResponse {
error: None,
result: Some(
bpr::c2se::member_game_setting::create_member_game_setting_response::Result {
member_game_setting: r.member_game_setting,
},
),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_game_setting::CreateMemberGameSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn list_member_game_settings(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_game_setting::SUBJECT_LIST_MEMBER_GAME_SETTINGS,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_game_setting::ListMemberGameSettingsRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_list_member_game_settings_req = bpr::ss::member_game_setting::ListMemberGameSettingsRequest {
client: Some(client),
request: Some(bpr::ss::member_game_setting::list_member_game_settings_request::Request {
pagination: req.pagination,
sorts: req.sorts,
search: match req.search {
Some(s) => Some(bpr::ss::member_game_setting::list_member_game_settings_request::request::Search{
member_id: s.member_id,
}),
None => None,
}
})
};
let ss_list_member_game_settings_res_msg = self
.connection_broker
.request(
bpr::ss::member_game_setting::SUBJECT_LIST_MEMBER_GAME_SETTINGS,
ss_list_member_game_settings_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_list_member_game_settings_res =
bpr::ss::member_game_setting::ListMemberGameSettingsResponse::decode(ss_list_member_game_settings_res_msg.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_list_member_game_settings_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_list_member_game_settings_res.result {
message
.respond(
bpr::c2se::member_game_setting::ListMemberGameSettingsResponse {
error: None,
result: Some(bpr::c2se::member_game_setting::list_member_game_settings_response::Result {
member_game_settings: r.member_game_settings,
}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_game_setting::ListMemberGameSettingsResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn get_member_game_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_game_setting::SUBJECT_GET_MEMBER_GAME_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_game_setting::GetMemberGameSettingRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_get_member_game_setting_req = bpr::ss::member_game_setting::GetMemberGameSettingRequest {
client: Some(client),
request: Some(bpr::ss::member_game_setting::get_member_game_setting_request::Request{
id: req.id,
})
};
let ss_get_member_game_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_game_setting::SUBJECT_GET_MEMBER_GAME_SETTING,
ss_get_member_game_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_get_member_game_setting_res =
bpr::ss::member_game_setting::GetMemberGameSettingResponse::decode(ss_get_member_game_setting_res_msg.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_get_member_game_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_get_member_game_setting_res.result {
message
.respond(
bpr::c2se::member_game_setting::GetMemberGameSettingResponse {
error: None,
result: Some(bpr::c2se::member_game_setting::get_member_game_setting_response::Result { member_game_setting: r.member_game_setting }),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_game_setting::GetMemberGameSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn update_member_game_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_game_setting::SUBJECT_UPDATE_MEMBER_GAME_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_game_setting::UpdateMemberGameSettingRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_update_member_game_setting_req = bpr::ss::member_game_setting::UpdateMemberGameSettingRequest {
client: Some(client),
request: Some(bpr::ss::member_game_setting::update_member_game_setting_request::Request{
id: req.id,
can_bet_casino: req.can_bet_casino,
can_bet_slot: req.can_bet_slot,
can_bet_powerball: req.can_bet_powerball,
can_bet_powerladder: req.can_bet_powerladder,
can_bet_eos: req.can_bet_eos,
can_bet_bogglepowerball: req.can_bet_bogglepowerball,
})
};
let ss_update_member_game_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_game_setting::SUBJECT_UPDATE_MEMBER_GAME_SETTING,
ss_update_member_game_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_update_member_game_setting_res = bpr::ss::member_game_setting::UpdateMemberGameSettingResponse::decode(
ss_update_member_game_setting_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_update_member_game_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_update_member_game_setting_res.result {
message
.respond(
bpr::c2se::member_game_setting::UpdateMemberGameSettingResponse {
error: None,
result: Some(bpr::c2se::member_game_setting::update_member_game_setting_response::Result {
member_game_setting: r.member_game_setting,
}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_game_setting::UpdateMemberGameSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn delete_member_game_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_game_setting::SUBJECT_DELETE_MEMBER_GAME_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_game_setting::DeleteMemberGameSettingRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_delete_member_game_setting_req = bpr::ss::member_game_setting::DeleteMemberGameSettingRequest {
client: Some(client),
request: Some(bpr::ss::member_game_setting::delete_member_game_setting_request::Request {
id: req.id,
})
};
let ss_delete_member_game_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_game_setting::SUBJECT_DELETE_MEMBER_GAME_SETTING,
ss_delete_member_game_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_delete_member_game_setting_res = bpr::ss::member_game_setting::DeleteMemberGameSettingResponse::decode(
ss_delete_member_game_setting_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_delete_member_game_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_delete_member_game_setting_res.result {
message
.respond(
bpr::c2se::member_game_setting::DeleteMemberGameSettingResponse {
error: None,
result: Some(bpr::c2se::member_game_setting::delete_member_game_setting_response::Result {}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_game_setting::DeleteMemberGameSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
}

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@ -0,0 +1 @@
pub mod service;

View File

@ -0,0 +1,608 @@
use beteran_common_rust as bcr;
use beteran_protobuf_rust as bpr;
use prost::Message;
///
pub struct Service {
connection_broker: nats::asynk::Connection,
queue_broker: String,
}
impl std::fmt::Debug for Service {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.debug_struct("beteran-backend-server-edge::member_settlement_setting::service::Service")
.finish()
}
}
impl Service {
///
pub fn new(connection_broker: nats::asynk::Connection, queue_broker: String) -> Service {
Service {
connection_broker,
queue_broker,
}
}
pub async fn subscribe(&self) -> std::result::Result<(), std::boxed::Box<dyn std::error::Error>> {
futures::try_join!(
self.create_member_settlement_setting(),
self.list_member_settlement_settings(),
self.get_member_settlement_setting(),
self.update_member_settlement_setting(),
self.delete_member_settlement_setting(),
)
.map(|_| ())
}
fn get_client_in_header(
&self,
message: &nats::asynk::Message,
) -> Result<bpr::models::core::network::Client, bcr::error::rpc::Error> {
match &message.headers {
Some(headers) => {
let client = match headers.get(bpr::c2se::core::network::HEADER_CLIENT) {
Some(c) => {
let msg = base64::decode(c).map_err(|e| {
bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: format!("invalid header: {}", e),
})
})?;
bpr::models::core::network::Client::decode(msg.as_slice()).map_err(|e| {
bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: format!("invalid header: {}", e),
})
})?
}
None => {
return Err(bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: "invalid client information".to_string(),
}));
}
};
Ok(client)
}
None => Err(bcr::error::rpc::Error::Parse(bcr::error::rpc::Parse {
message: "invalid header".to_string(),
})),
}
}
async fn create_member_settlement_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_settlement_setting::SUBJECT_CREATE_MEMBER_SETTLEMENT_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_settlement_setting::CreateMemberSettlementSettingRequest::decode(
message.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_create_member_settlement_setting_req =
bpr::ss::member_settlement_setting::CreateMemberSettlementSettingRequest {
client: Some(client),
request: Some(
bpr::ss::member_settlement_setting::create_member_settlement_setting_request::Request {
member_id: req.member_id,
},
),
};
let ss_create_member_settlement_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_settlement_setting::SUBJECT_CREATE_MEMBER_SETTLEMENT_SETTING,
ss_create_member_settlement_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_create_member_settlement_setting_res =
bpr::ss::member_settlement_setting::CreateMemberSettlementSettingResponse::decode(
ss_create_member_settlement_setting_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_create_member_settlement_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_create_member_settlement_setting_res.result {
message
.respond(
bpr::c2se::member_settlement_setting::CreateMemberSettlementSettingResponse {
error: None,
result: Some(
bpr::c2se::member_settlement_setting::create_member_settlement_setting_response::Result {
member_settlement_setting: r.member_settlement_setting,
},
),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_settlement_setting::CreateMemberSettlementSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn list_member_settlement_settings(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_settlement_setting::SUBJECT_LIST_MEMBER_SETTLEMENT_SETTINGS,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_settlement_setting::ListMemberSettlementSettingsRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_list_member_settlement_settings_req = bpr::ss::member_settlement_setting::ListMemberSettlementSettingsRequest {
client: Some(client),
request: Some(bpr::ss::member_settlement_setting::list_member_settlement_settings_request::Request {
pagination: req.pagination,
sorts: req.sorts,
search: match req.search {
Some(s) => Some(bpr::ss::member_settlement_setting::list_member_settlement_settings_request::request::Search{
member_id: s.member_id,
}),
None => None,
}
})
};
let ss_list_member_settlement_settings_res_msg = self
.connection_broker
.request(
bpr::ss::member_settlement_setting::SUBJECT_LIST_MEMBER_SETTLEMENT_SETTINGS,
ss_list_member_settlement_settings_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_list_member_settlement_settings_res =
bpr::ss::member_settlement_setting::ListMemberSettlementSettingsResponse::decode(ss_list_member_settlement_settings_res_msg.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_list_member_settlement_settings_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_list_member_settlement_settings_res.result {
message
.respond(
bpr::c2se::member_settlement_setting::ListMemberSettlementSettingsResponse {
error: None,
result: Some(bpr::c2se::member_settlement_setting::list_member_settlement_settings_response::Result {
member_settlement_settings: r.member_settlement_settings,
}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_settlement_setting::ListMemberSettlementSettingsResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn get_member_settlement_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_settlement_setting::SUBJECT_GET_MEMBER_SETTLEMENT_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_settlement_setting::GetMemberSettlementSettingRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_get_member_settlement_setting_req = bpr::ss::member_settlement_setting::GetMemberSettlementSettingRequest {
client: Some(client),
request: Some(bpr::ss::member_settlement_setting::get_member_settlement_setting_request::Request{
id: req.id,
})
};
let ss_get_member_settlement_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_settlement_setting::SUBJECT_GET_MEMBER_SETTLEMENT_SETTING,
ss_get_member_settlement_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_get_member_settlement_setting_res =
bpr::ss::member_settlement_setting::GetMemberSettlementSettingResponse::decode(ss_get_member_settlement_setting_res_msg.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_get_member_settlement_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_get_member_settlement_setting_res.result {
message
.respond(
bpr::c2se::member_settlement_setting::GetMemberSettlementSettingResponse {
error: None,
result: Some(bpr::c2se::member_settlement_setting::get_member_settlement_setting_response::Result { member_settlement_setting: r.member_settlement_setting }),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_settlement_setting::GetMemberSettlementSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn update_member_settlement_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_settlement_setting::SUBJECT_UPDATE_MEMBER_SETTLEMENT_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_settlement_setting::UpdateMemberSettlementSettingRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_update_member_settlement_setting_req = bpr::ss::member_settlement_setting::UpdateMemberSettlementSettingRequest {
client: Some(client),
request: Some(bpr::ss::member_settlement_setting::update_member_settlement_setting_request::Request{
id: req.id,
can_exchange: req.can_exchange,
can_first_charge_comp: req.can_first_charge_comp,
can_per_charge_comp: req.can_per_charge_comp,
manual_payment_type_for_partner: req.manual_payment_type_for_partner,
settlement_type: req.settlement_type,
rate_casino: req.rate_casino,
rate_casino_loosing: req.rate_casino_loosing,
rate_casino_bacara: req.rate_casino_bacara,
rate_casino_roulette: req.rate_casino_roulette,
rate_casino_dragon_tiger: req.rate_casino_dragon_tiger,
rate_slot: req.rate_slot,
rate_slot_loosing: req.rate_slot_loosing,
rate_powerball_single: req.rate_powerball_single,
rate_powerball_combo: req.rate_powerball_combo,
rate_powerladder_single: req.rate_powerladder_single,
rate_powerladder_combo: req.rate_powerladder_combo,
rate_eos_single: req.rate_eos_single,
rate_eos_combo: req.rate_eos_combo,
rate_bogglepowerball_single: req.rate_bogglepowerball_single,
rate_bogglepowerball_combo: req.rate_bogglepowerball_combo,
})
};
let ss_update_member_settlement_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_settlement_setting::SUBJECT_UPDATE_MEMBER_SETTLEMENT_SETTING,
ss_update_member_settlement_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_update_member_settlement_setting_res = bpr::ss::member_settlement_setting::UpdateMemberSettlementSettingResponse::decode(
ss_update_member_settlement_setting_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_update_member_settlement_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_update_member_settlement_setting_res.result {
message
.respond(
bpr::c2se::member_settlement_setting::UpdateMemberSettlementSettingResponse {
error: None,
result: Some(bpr::c2se::member_settlement_setting::update_member_settlement_setting_response::Result {
member_settlement_setting: r.member_settlement_setting,
}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_settlement_setting::UpdateMemberSettlementSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
async fn delete_member_settlement_setting(&self) -> Result<(), Box<dyn std::error::Error>> {
let s = self
.connection_broker
.queue_subscribe(
bpr::c2se::backend::member_settlement_setting::SUBJECT_DELETE_MEMBER_SETTLEMENT_SETTING,
self.queue_broker.as_str(),
)
.await?;
while let Some(message) = s.next().await {
if let Err(e) = async {
let client = self.get_client_in_header(&message)?;
let req = bpr::c2se::member_settlement_setting::DeleteMemberSettlementSettingRequest::decode(message.data.as_slice())
.map_err(|e| {
bcr::error::rpc::Error::InvalidRequest(bcr::error::rpc::InvalidRequest {
message: format!("invalid request: {}", e),
})
})?;
let ss_delete_member_settlement_setting_req = bpr::ss::member_settlement_setting::DeleteMemberSettlementSettingRequest {
client: Some(client),
request: Some(bpr::ss::member_settlement_setting::delete_member_settlement_setting_request::Request {
id: req.id,
})
};
let ss_delete_member_settlement_setting_res_msg = self
.connection_broker
.request(
bpr::ss::member_settlement_setting::SUBJECT_DELETE_MEMBER_SETTLEMENT_SETTING,
ss_delete_member_settlement_setting_req.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
let ss_delete_member_settlement_setting_res = bpr::ss::member_settlement_setting::DeleteMemberSettlementSettingResponse::decode(
ss_delete_member_settlement_setting_res_msg.data.as_slice(),
)
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
if let Some(e) = ss_delete_member_settlement_setting_res.error {
return Err(bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
}));
}
if let Some(r) = ss_delete_member_settlement_setting_res.result {
message
.respond(
bpr::c2se::member_settlement_setting::DeleteMemberSettlementSettingResponse {
error: None,
result: Some(bpr::c2se::member_settlement_setting::delete_member_settlement_setting_response::Result {}),
}
.encode_to_vec(),
)
.await
.map_err(|e| {
bcr::error::rpc::Error::Server(bcr::error::rpc::Server {
code: bpr::protobuf::rpc::Error::SERVER_00,
message: format!("server {}", e),
data: None,
})
})?;
}
Ok::<(), bcr::error::rpc::Error>(())
}
.await
{
message
.respond(
bpr::c2se::member_settlement_setting::DeleteMemberSettlementSettingResponse {
error: Some(bpr::protobuf::rpc::Error::from(e)),
result: None,
}
.encode_to_vec(),
)
.await?;
}
}
Ok(())
}
}